Mitarbeiter

Herr 
Carsten Dachsbacher


no picture so far
E-Mail
Adresse
Universität Stuttgart
VISUS

 
Deutschland
Publikationen:
  1. 2014

    1. Ament, Marco ; Sadlo, Filip ; Dachsbacher, Carsten ; Weiskopf, Daniel: Low-Pass Filtered Volumetric Shadows. In: IEEE Transactions on Visualization and Computer Graphics, IEEE Transactions on Visualization and Computer Graphics. (2014)
  2. 2013

    1. Sadlo, Filip ; Bachthaler, Sven ; Dachsbacher, Carsten ; Weiskopf, Daniel: Space-Time Flow Visualization of Dynamics in 2D Lagrangian Coherent Structures. In: Csurka, G. ; Kraus, M. ; Laramee, R. S. ; Richard, P. ; Braz, J. ; Csurka, G. ; Kraus, M. ; Laramee, R. S. ; Richard, P. ; Braz, J. (Hrsg.) ; Csurka, G. ; Kraus, M. ; Laramee, R. S. ; Richard, P. ; Braz, J. (Hrsg.): Communications in Computer and Information Science, Communications in Computer and Information Science : Springer, 2013
  3. 2012

    1. Bachthaler, Sven ; Sadlo, Filip ; Dachsbacher, Carsten ; Weiskopf, Daniel: Space-Time Visualization of Dynamics in Lagrangian Coherent Structures of Time-Dependent 2D Vector Fields. In: International Conference on Information Visualization Theory and Applications, International Conference on Information Visualization Theory and Applications, 2012
  4. 2011

    1. Frey, Steffen ; Schlömer, Thomas ; Grottel, Sebastian ; Dachsbacher, Carsten ; Deussen, Oliver ; Ertl, Thomas: Loose Capacity-Constrained Representatives for the Qualitative Visual Analysis in Molecular Dynamics. In: Proceedings of the 2011 IEEE Pacific Visualization Symposium, Proceedings of the 2011 IEEE Pacific Visualization Symposium : IEEE Computer Society, 2011
    2. Reiner, Tim ; Mückl, Gregor ; Dachsbacher, Carsten: Interactive modeling of implicit surfaces using a direct visualization approach with signed distance functions. In: Computers & Graphics, Computers & Graphics. Bd. 35 (2011), Nr. 3
    3. Sadlo, Filip ; Dachsbacher, Carsten: Auto-Tilt Photography. In: Proceedings of International Workshop on Vision, Modeling and Visualization, Proceedings of International Workshop on Vision, Modeling and Visualization, 2011
    4. Mückl, Gregor ; Dachsbacher, Carsten: Deducing Explicit from Implicit Visibility for Global Illumination with Antiradiance. In: Journal of WSCG, Journal of WSCG. Bd. 19 (2011), Nr. 2
  5. 2010

    1. Engelhardt, Thomas ; Dachsbacher, Carsten: Epipolar Sampling for Shadows and Crepuscular Rays in Participating Media with Single Scattering. In: I3D ’10: Proceedings of the 2010 Symposium on Interactive 3D Graphics and Games, I3D ’10: Proceedings of the 2010 Symposium on Interactive 3D Graphics and Games, 2010
    2. Grottel, Sebastian ; Reina, Guido ; Dachsbacher, Carsten ; Ertl, Thomas: Coherent Culling and Shading for Large Molecular Dynamics Visualization. In: Computer Graphics Forum (Proceedings of EUROVIS 2010), Computer Graphics Forum (Proceedings of EUROVIS 2010). Bd. 29, 2010
    3. Krone, Michael ; Dachsbacher, Carsten ; Ertl, Thomas: Parallel Computation and Interactive Visualization of Time-varying Solvent Excluded Surfaces. In: International Conference On Bioinformatics and Computational Biology, International Conference On Bioinformatics and Computational Biology. Bd. 2010 : ACM, 2010
  6. 2009

    1. Yu, Insu ; Cox, Andrew ; Kim, Min H. ; Ritschel, Tobias ; Grosch, Thorsten ; Dachsbacher, Carsten ; Kautz, Jan: Perceptual influence of approximate visibility in indirect illumination. In: TAP, TAP. Bd. 6 (2009), Nr. 4
    2. Cabral, Marcio ; Lefebvre, Sylvain ; Dachsbacher, Carsten ; Drettakis, George: Structure-Preserving Reshape for Textured Architectural Scenes. In: Computer Graphics Forum, Computer Graphics Forum. Bd. 28 (2009)
    3. Ritschel, Tobias ; Engelhardt, Thomas ; Grosch, Thorsten ; Seidel, Hans-Peter ; Kautz, Jan ; Dachsbacher, Carsten: Micro-rendering for scalable, parallel final gathering. In: ACM Trans. Graph., ACM Trans. Graph. Bd. 28 (2009), Nr. 5
    4. Müller, Christoph ; Frey, Steffen ; Strengert, Magnus ; Dachsbacher, Carsten ; Ertl, Thomas: A Compute Unified System Architecture for Graphics Clusters Incorporating Data-Locality. In: IEEE Transactions on Visualization an Computer Graphics, IEEE Transactions on Visualization an Computer Graphics. Bd. 15, IEEE Computer Society (2009), Nr. 4
    5. Grave, Frank ; Müller, Thomas ; Dachsbacher, Carsten ; Wunner, Günter: The Gödel Engine - An interactive approach to visualization in general relativity. In: Computer Graphics Forum, Computer Graphics Forum. Bd. 28 (2009), Nr. 3
    6. Engelhardt, Thomas ; Dachsbacher, Carsten: Granular Visibility Queries on the GPU. In: Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2009
    7. Meyer, Quirin ; Eisenacher, Christian ; Stamminger, Marc ; Dachsbacher, Carsten: Data-Parallel Hierarchical Link Creation for Radiosity. In: Proceedings of the Eurographics Symposium on Parallel Graphics and Visualization, Proceedings of the Eurographics Symposium on Parallel Graphics and Visualization, 2009
  7. 2008

    1. Strengert, Magnus ; Müller, Christoph ; Dachsbacher, Carsten ; Ertl, Thomas: CUDASA: Compute Unified Device and Systems Architecture. In: Weiskopf, D. ; Favre, J. M. ; Ma, K.-L. ; Weiskopf, D. ; Favre, J. M. ; Ma, K.-L. (Hrsg.) ; Weiskopf, D. ; Favre, J. M. ; Ma, K.-L. (Hrsg.): Eurographics 2008 Symposium on Parallel Graphics and Visualization (EGPGV’08), Eurographics 2008 Symposium on Parallel Graphics and Visualization (EGPGV’08) : Eurographics Association, 2008
    2. Wyman, Chris ; Dachsbacher, Carsten: Reducing Noise in Image-Space Caustics with Variable-Sized Splatting. In: J. Graphics Tools, J. Graphics Tools. Bd. 13 (2008b), Nr. 1
    3. Ritschel, Tobias ; Grosch, Thorsten ; Kim, Min H. ; Seidel, Hans-Peter ; Dachsbacher, Carsten ; Kautz, Jan: Imperfect Shadow Maps for Efficient Computation of Indirect Illumination. In: ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2008), ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2008). Bd. 27 (2008)
    4. Dachsbacher, Carsten ; Lefebvre, Sylvain: Efficient and Practical TileTrees. In: Wolfgang ; Engel ; Wolfgang ; Engel (Hrsg.) ; Wolfgang ; Engel (Hrsg.): ShaderX 6 Advanced Rendering Techniques, ShaderX 6 Advanced Rendering Techniques : ShaderX 6 Advanced Rendering Techniques  CENGAGE Learning, 2008
    5. Engelhardt, Thomas ; Dachsbacher, Carsten: Octahedron Environment Maps. In: Proceedings of Vision  Modelling and Visualization 2008, Proceedings of Vision  Modelling and Visualization 2008, 2008
    6. Wyman, Chris ; Dachsbacher, Carsten: Improving Image-Space Caustics Via Variable-Sized Splatting. In: Journal of Graphics Tools, Journal of Graphics Tools. Bd. 13 (2008a), Nr. 1