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2025
- Yang, Xiliu ; Sousa Calepso, Aimée ; Amtsberg, Felix ; Menges, Achim ; Sedlmair, Michael: Usability Evaluation of an Augmented Reality System for Collaborative Fabrication between Multiple Humans and Industrial Robots. In: Proceedings of the 2023 ACM Symposium on Spatial User Interaction. New York, NY, USA : ACM, 2025, S. 1–10
2024
- Pathmanathan, Nelusa ; Rau, Tobias ; Yang, Xiliu ; Amtsberg, Felix ; Menges, Achim ; Sedlmair, Michael ; Kurzhals, Kuno ; Sousa Calepso, Aimée: Eyes on the Task: Gaze Analysis of Situated Visualization for Collaborative Tasks. In: 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR) : IEEE, 2024, S. 785–795
- Krauter, Christian ; Angerbauer, Katrin ; Sousa Calepso, Aimée ; Achberger, Alexander ; Mayer, Sven ; Sedlmair, Michael: Sitting Posture Recognition and Feedback: A Literature Review. In: CHI ’24: Proceedings of the CHI Conference on Human Factors in Computing Systems, CHI. NY : ACM, 2024
2023
- Wortmeier, Ann-Kathrin ; Sousa Calepso, Aimée ; Kropp, Cordula ; Sedlmair, Michael ; Weiskopf, Daniel: Configuring augmented reality users: analysing YouTube commercials to understand industry expectations. In: Behaviour & Information Technology Bd. 0, Taylor & Francis (2023), S. 1–16
2022
- Sousa Calepso, Aimée ; Hube, Natalie ; Berenguel Senn, Noah ; Brandt, Vincent ; Sedlmair, Michael: cARdLearner: Using expressive Virtual Agents when learning vocabulary in Augmented Reality : ACM, 2022
- Abdelaal, Moataz ; Amtsberg, Felix ; Becher, Michael ; Duque Estrada, Rebeca ; Kannenberg, Fabian ; Sousa Calepso, Aimée ; Wagner, Hans Jakob ; Reina, Guido ; u. a.: Visualization for Architecture, Engineering, and Construction: Shaping the Future of Our Built World. In: IEEE Computer Graphics and Applications Bd. 42 (2022), S. 10–20
- Fleck, Philipp ; Sousa Calepso, Aimée ; Hubenschmid, Sebastian ; Sedlmair, Michael ; Schmalstieg, Dieter: RagRug: A Toolkit for Situated Analytics. In: IEEE Transactions on Visualization and Computer Graphics (2022)
2021
- Krauter, Christian ; Vogelsang, Jonas ; Sousa Calepso, Aimée ; Angerbauer, Katrin ; Sedlmair, Michael: Don’t Catch It: An Interactive Virtual-Reality Environment to Learn About COVID-19 Measures Using Gamification Elements. In: Mensch und Computer : ACM, 2021, S. 593–596