Kontakt
Allmandring 19
70569 Stuttgart
Deutschland
2025
- K. Angerbauer et al., “Inclusive avatars in the Metaverse: learning from the lived experiences of people with disabilities,” The Journal of Strategic Information Systems, vol. 34, Art. no. 4, 2025, doi: 10.1016/j.jsis.2025.101935.
2022
- N. Hube, K. Vidačković, and M. Sedlmair, “Using Expressive Avatars to Increase Emotion Recognition: A Pilot Study,” in Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems (CHIEA′22), New York, NY, USA: Association for Computing Machinery, 2022.
- N. Hube, A. Achberger, P. Liepert, J. Vogelsang, K. Vidačković, and M. Sedlmair, “Study on the Influence of Upper Limb Representations and Haptic Feedback in Virtual Reality,” in 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022, pp. 802–807. [Online]. Available: https://ieeexplore.ieee.org/document/9974563
- A. Sousa Calepso, N. Hube, N. Berenguel Senn, V. Brandt, and M. Sedlmair, “cARdLearner: Using expressive Virtual Agents when learning vocabulary in Augmented Reality,” ACM, 2022.
2021
- R. Cutura, K. Angerbauer, F. Heyen, N. Hube, and M. Sedlmair, “DaRt: Generative Art using Dimensionality Reduction Algorithms,” in 2021 IEEE VIS Arts Program (VISAP), IEEE, 2021, pp. 59–72. [Online]. Available: https://ieeexplore.ieee.org/document/9622987
- N. Hube, K. Angerbauer, D. Pohlandt, K. Vidačković, and M. Sedlmair, “VR Collaboration in Large Companies: An Interview Study on the Role of Avatars,” in IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), IEEE, 2021, pp. 139–144. doi: 10.1109/ISMAR-Adjunct54149.2021.00037.
2020
- N. Hube, O. Lenz, L. Engeln, R. Groh, and M. Sedlmair, “Comparing Methods for Mapping Facial Expressions to Enhance Immersive Collaboration with Signs of Emotion,” in IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), IEEE, 2020, pp. 30–35.
- N. Hube, M. Müller, E. Lapczyna, and J. Wojdziak, “Mixed Reality based Collaboration for Design Processes,” i-com, vol. 19, Art. no. 2, 2020.
2018
- L. Engeln, N. Hube, and R. Groh, “Immersive VisualAudioDesign: Spectral Editing in VR,” in Audio Mostly Conference, S. Cunningham and R. Picking, Eds., ACM, 2018, pp. 38:1–38:4. [Online]. Available: http://dblp.uni-trier.de/db/conf/audio/audio2018.html#EngelnHG18
- N. Hube and M. Müller, “The Data in Your Hands: Exploring Novel Interaction Techniques and Data Visualization Approaches for Immersive Data Analytics.,” in VisBIA@ AVI, 2018, pp. 12–21.
- N. Hube, M. Müller, J. Wojdziak, F. Hannß, and R. Groh, “Towards Augmented Reality in Quality Assurance Processes.,” in MMVE@MMSys, ACM, 2018, pp. 16–21. [Online]. Available: http://dblp.uni-trier.de/db/conf/mmsys/mmve2018.html#HubeMWHG18
- N. Hube, M. Müller, and R. Groh, “Facilitating exploration on exhibitions with augmented reality.,” in AVI, T. Catarci, K. L. Norman, and M. Mecella, Eds., ACM, 2018, pp. 64:1–64:3. [Online]. Available: http://dblp.uni-trier.de/db/conf/avi/avi2018.html#HubeMG18
2017
- M. Müller, M. Keck, T. Gründer, N. Hube, and H. Groh, “A Zoomable Product Browser for Elastic Displays,” in 5th Conference on Computation, Communication, Aesthetics & X, Proceedings xCoAx, 2017, pp. 1–10.
- N. Hube, M. Müller, and R. Groh, “Additional On-Demand Dimension for Data Visualization.,” in EuroVis (Short Papers), B. Kozlíková, T. Schreck, and T. Wischgoll, Eds., Eurographics Association, 2017, pp. 163–167. [Online]. Available: http://dblp.uni-trier.de/db/conf/vissym/eurovis2017.html#HubeMG17
2016
- N. Hube, H. Grusla, I. S. Franke, T. Günther, R. Groh, and M. Müller, “Virtual UNREALity: Exploring Alternative Visualization Techniques for Virtual Reality,” in Proceedings of the 2016 Conference on Computation Communication Aesthetics & X (xCoAx), 2016, pp. 122–137.
Human Representation for Collaboration in international Virtual Reality